Available in 73 locations that players can hack and loot together. Randomly placing bots in different ways, generating door locations, rooms, cameras, etc. The sequel upgraded the mechanics, added classes and more, making the gameplay more dynamic and the heists more complicated and hardcore.
Gameplay focuses on constant interaction between characters. The site administration is not responsible for the content of the materials on the resource. If you are the copyright holder and want to completely or partially remove your material from our site, then write to the administration with links to the relevant documents.
Your property was freely available and that is why it was published on our website. The site is non-commercial and we are not able to check all user posts. PayDay 2 screenshots:. Size: Version: v 1. Blind Spot VR. Underworld ascendant.
After certain days of heists are completed in 'loud' In which the alarm has sounded the game may add an escape level, where the players' original escape is thwarted and they must survive to reach their backup getaway. Many jobs in Payday 2 can be completed in stealth.
If players avoid getting caught on camera, evade or silently kill security guards, and keep any civilian witnesses from calling the police, the alarm will not be raised and the players will receive an experience bonus. Otherwise, players will have to achieve their objectives, carry out any loot they find to a dropoff point, and then reach their escape point under the pressure of constant police assault waves.
Mixed in with these are special units; all versions of Payday 2 include the "Shield" and the "Taser" - both named for their signature equipment, the "Bulldozer" - a SWAT team member in a modified near-bulletproof bomb suit, and snipers.
The Crimewave Edition and PC version include the "Cloaker" - an infiltration and hand-to-hand combat expert. Exclusive to the PC and Crimewave editions are near-indestructible SWAT van turrets, capable of area denial, a medic capable of returning an enforcer to full health with no status effects, and Captain Winters, a well-protected veteran police officer who sustains assaults and buffs enemies until he can be driven off.
If a player takes too much damage they will be knocked down and incapacitated. If no one helps them back up, or if they are downed a number of times without healing, they will be taken into custody. On lower difficulty levels players in custody will eventually come out of custody after a set time period, but otherwise, their teammates must take a hostage to trade to get them back into the game.
A job is failed if all players are downed or in custody but some jobs have unique failure conditions, such as the stealth only heist, Shadow Raid. At the end of each heist, the player is presented with a screen with three cards, one of which is to be chosen by the player called a "Payday". These bonus cards can be either weapon modifications, masks, colors or materials for masks, bonus experience or money. Players can purchase and customize masks, although these are purely cosmetic and have no effect on the gameplay.
Throughout the game, players accumulate money and experience. The money is divided into two parts. As players earn experience points, their reputation level increases. When a player's level increases they earn skill points, allowing them to buy abilities and bonuses from skill trees representing five criminal archetypes and playstyles.
It is not possible to max out every single tree and players are often encouraged to mix and match skills from each tree to maximize usefulness. Players also receive "perk points," in proportion to their experience earned, that can be used to unlock additional bonuses from 17 "perk decks. When a player reaches level , they can opt to raise their "Infamy" level, up to twenty five as of 5 March ; there are only five levels of Infamy on PS3 and Xbox Becoming Infamous grants a player access to special skill trees and items and gives them special poses in lobby screens.
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